CCs enemies near point of impact, and debuffs them to take more stagger.
An explosive decoy is summoned at the point of impact. Decoy aggroes nearby enemies, making them open for backstabs.
Become a flight of butterflies, turning invisible to enemies.
Every successful weapon strike increases weapon damage.
Aggroes nearby enemies, and buffs the Envoy's Weapon Damage and Damage Reduction.
Deals stagger to nearby enemies, and reduces stagger taken for its duration.
Petrifies enemies near point of impact. Attack petrified enemies to break CC early and deal extra damage.
Places a plant on the ground that heals all Envoys within range every half second.
Summons birds which deal tick damage and stagger to both the affected enemy, and enemies near it.
Sends forth a boulder that explodes at the end.
Creates a zone that makes enemies take more damage.
Grants protection to you & nearby allies.
Deals damage to an enemy to heal the Envoy or their allies.
Incapacitates nearby enemies.
Conjures up a stampede of spectral stags.
Turn into a wolf, temporarily leaving your envoy-form behind.
Summons a spectral wolf.
Buffs Courage and Smite chance for the Envoy and nearby allies. Nearby enemy dogs are temporarily befriended.
Sets the ground around the Envoy on fire.
Sets the ground around the Envoy on fire.
Getting hit triggers an AoE attack around the Envoy.
Petrifies enemies near point of impact. Attack petrified enemies to break CC early and deal extra damage.
Places a plant on the ground that heals all Envoys within range every half second.
Summons birds which deal tick damage and stagger to both the affected enemy, and enemies near it.
CCs enemies near point of impact, and debuffs them to take more stagger.
An explosive decoy is summoned at the point of impact. Decoy aggroes nearby enemies, making them open for backstabs.
Become a flight of butterflies, turning invisible to enemies.
Every successful weapon strike increases weapon damage.
Aggroes nearby enemies, and buffs the Envoy's Weapon Damage and Damage Reduction.
Deals stagger to nearby enemies, and reduces stagger taken for its duration.